If you have been following the 3D architectural rendering trends for quite a while, you might have already come across a number of outstanding photo-realistic architectural and interior visualizations.
You might have also heard how architectural detailing is important in the making of some of the most exciting video games of the world. Today, we are going to explore how gaming technologies are used in 3D architectural rendering.
Unfathomably realistic detailing
Colour and texture are two important elements of each and every architectural rendering. And if your 3D visualization contractor masters the art and science of 3D architectural rendering, he would probably be able to infuse a lot of dynamic quality in the rendered image. If you are lucky, he will be able to visualize heavy rain drops on the stairs of a contemporary building, rainbow-tinted rays across a glass covered walkway and create a sense of depth which is particularly absent even in those architectural and interior fly-throughs. If you are looking for the behind-the-scene secret, it’s gaming technology which has gone all the rage now.
A different approach to photo realistic quality
Our technologies are fast changing. This means that, with the improvement of GPU and cloud computing, we have been able to improve the streaming technology. The sophisticated streaming technology helps us in delivering drafts faster.
Non-perfection is the key
You might assume that we are hiving off from our core business ethics and goals, but it is not. Most real world objects are not perfectly shapes and pristine. Therefore, it’s high time we move beyond the plain and clear renders of real world objects and landscapes. The real world isn’t perfect. So when we speak about photorealism in 3D architectural rendering, we can’t actually leave objects as ‘perfect’. Some objects might have large cracks, and some might have a very different texture. Since we now work on FPS-style game environments, the technology enables us to create ‘imperfection’ as and when required.
We also bring the technology to use when populating the scenes. For example, if a real estate project is coming up, we feel scattering some props throughout the rendered image would make a space look more real, and more appealing.
The blurring of the line between gaming technologies and architectural rendering technologies
Gamification makes way for some of the freshest and most recent methods of 3D architectural visualization. The FPS gaming technologies we now use come with all the essential features that help us in creating stunning and “real” architectural and interior visualizations. We now use first-person POV, collision detection as well as gravity, among many other things that come bundled with the technology that we use.
The line between gaming and architectural rendering technologies has blurred with time. Architectural rendering is no more a static set of images. The dynamism which the gaming technologies have brought about is a welcome change. And here at Render Atelier 3D Rendering company we are fast embracing the technology of ‘tomorrow’ in order to improve our 3D architecture portfolio.
Are you with us on this journey?
To know more, do not hesitate to get in touch with us!